Boosteroid

Best Self-hosted Alternatives to Boosteroid

A curated collection of the 3 best self hosted alternatives to Boosteroid.

Cloud gaming service that streams PC games from remote servers to a user’s device via web browser or native apps. It runs games remotely so users can play without local high-end hardware, supporting titles from integrated stores and the service library.

Alternatives List

#1
Sunshine

Sunshine

Self-hosted game streaming server for Moonlight with low-latency streaming, hardware/software encoding, and web-based configuration and pairing.

Sunshine screenshot

Sunshine is a self-hosted game streaming host that lets you stream games and your desktop to Moonlight clients over the network. It focuses on low-latency streaming and supports hardware encoding on AMD, Intel, and NVIDIA GPUs, with software encoding available as a fallback.

Key Features

  • Compatible with Moonlight clients across many devices and platforms
  • Low-latency streaming designed for responsive gameplay
  • Hardware-accelerated encoding support (AMD, Intel Quick Sync, NVIDIA NVENC) plus software encoding
  • Web UI for configuration and client pairing
  • Virtual gamepad/controller emulation (platform support varies)
  • Runs on multiple operating systems including Linux, Windows, macOS, and FreeBSD

Use Cases

  • Stream PC games from a powerful host to low-power devices (TV box, handheld, laptop)
  • Remote play from another room or across a fast network with a Moonlight client
  • Use a browser-based interface to manage streaming settings and pair devices

Limitations and Considerations

  • Feature support differs by OS (for example, gamepad emulation is not supported on macOS)
  • Some capture/encoding backends have partial or platform-specific support depending on GPU and display server

Sunshine is a practical alternative for running your own GameStream-style host while keeping control of the hardware and configuration. If you already use Moonlight, it provides a flexible server with broad GPU encoding support and convenient web-based management.

34.8kstars
1.7kforks
#2
Steam Headless

Steam Headless

Headless Steam Docker image for remote game streaming with noVNC web desktop, Proton support, and NVIDIA/AMD/Intel GPU acceleration, compatible with Steam Link and Moonlight.

Steam Headless is a containerized, headless Steam client environment designed to run on a Linux host and stream games remotely. It provides a full desktop session and multiple streaming options, enabling you to play your Steam library from other devices without a dedicated physical display.

Key Features

  • Steam client preconfigured for Linux gaming with Proton
  • Browser-accessible desktop via noVNC, including audio support
  • Compatibility with Steam Link and Steam Remote Play
  • Moonlight-compatible streaming server support (commonly used with Sunshine)
  • GPU acceleration support for NVIDIA, AMD, and Intel
  • Controller support for streamed gameplay
  • Optional installation of additional launchers and tools (for example via Flatpak/AppImage)
  • Startup scripting via user-provided init scripts for customization

Use Cases

  • Turn a home server into a remote Steam gaming host for laptops, TVs, and handhelds
  • Provide a disposable, reproducible Steam environment for homelabs and shared machines
  • Run a browser-accessible Linux desktop with Steam for remote game management and launching

Limitations and Considerations

  • Persistent data must be stored in the home directory or mounted volumes; other paths may be lost on updates
  • For optimal Steam Remote Play behavior on local networks, network configuration may require a dedicated container IP

Steam Headless is best suited for users who want a flexible, container-based Steam host with remote desktop access and GPU acceleration. It combines a ready-to-run Steam setup with practical streaming options for playing from multiple clients and devices.

2.7kstars
190forks
#3
Wolf

Wolf

Open-source Moonlight streaming server that runs in Docker to share a single host among multiple remote clients.

Wolf screenshot

Wolf is a streaming server for Moonlight that enables multiple remote clients to share a single host by streaming virtual desktops and games via Docker. It is Linux-first, container-based, and designed to support on-demand per-user sessions and GPU sharing to maximize hardware utilization.

Key Features

  • Multi-user streaming on a single host with on-demand virtual desktops per user
  • Shared GPU usage across jobs, enabling scenarios like iGPU encoding and GPU gaming simultaneously
  • Low latency video and audio streaming with gamepad support
  • Linux-first, Docker-based architecture with simple configuration for hackable, containerized sessions
  • Moonshine-based streaming and a documented developer experience to extend and integrate with other tools
  • REST API for programmatic control via a UNIX socket, with guidance on secure exposure if TCP is needed

Use Cases

  • Home labs and family setups: run a single game/desktop server and stream to multiple devices simultaneously
  • Demos and QA: provide remote desktops or game streaming environments for testing or demonstrations without multiple physical machines
  • Education and clubs: create shared, compute-enabled workspaces for groups to access resources on demand
  • Remote-access workflows: leverage Wolf to offer on-demand remote desktops and applications to diverse clients (All use cases rely on Wolf’s ability to host and manage per-user streaming sessions and hardware sharing)

Limitations and Considerations

  • The project is explicitly Linux- and Docker-centric; primary goals assume a Linux host with containerized sessions and GPU support
  • Exposing the Wolf API via TCP is considered dangerous and requires proper hardening and authentication if used outside a UNIX socket
  • Setting up and tuning Wolf may require familiarity with GPUs, Docker networking, and host USB/PCI device access; it’s not a plug-and-play consumer app These considerations are highlighted in the project documentation and guides

Wolf is a mature, community-driven streaming solution that integrates tightly with Moonlight and Docker to enable flexible, multi-user game streaming on a single host. It provides developer-oriented APIs, extensive documentation, and a roadmap focused on extensibility and robust per-user sessions.

1.7kstars
104forks

Why choose an open source alternative?

  • Data ownership: Keep your data on your own servers
  • No vendor lock-in: Freedom to switch or modify at any time
  • Cost savings: Reduce or eliminate subscription fees
  • Transparency: Audit the code and know exactly what's running