
Suroi
Open-source 2D browser battle royale inspired by surviv.io. Client and server in TypeScript with real-time multiplayer, Pixi-based rendering, and self-hosting support.

Suroi is an open-source 2D battle royale game inspired by surviv.io. It provides a browser-based, real-time multiplayer experience with separate client and server components written primarily in TypeScript. The project is a work in progress and is designed to be run locally or self-hosted for private or community servers.
Key Features
- Real-time browser multiplayer matches with fast-paced battle royale mechanics
- Client rendered using a sprite-based engine (Pixi.js) and built with modern web tooling
- Server and client implemented in TypeScript; development workflow uses Bun for local dev
- Production builds served behind NGINX; server uses a high-performance WebSocket-based backend
- The project includes seasonal/event content and a modular codebase that is suitable for modification and community contributions
Use Cases
- Host a private game server for a community, event, or LAN-style matches
- Study and modify a browser multiplayer game stack for learning or custom features
- Run seasonal modes, custom maps, or community-driven game servers
Limitations and Considerations
- The project is actively developed and marked as work in progress; some features may be incomplete or unstable
- Requires familiarity with Bun and modern web tooling for development; production deployment expects NGINX and a WebSocket-capable server environment
- Documentation and deployment guides are community-maintained and may require manual setup steps to run reliably
Suroi is a practical open-source implementation of a browser battle royale that emphasizes a modern TypeScript stack and moddability. It is well suited for communities wanting to self-host a lightweight real-time multiplayer game or developers learning browser game architecture.