
Bracket
Open-source tournament management system
1.7k stars 178 forks last commit first released AGPL-3.0
Actively maintained
Last commit 25 Aug 2026.

Bracket is an open-source tournament management system designed to build, schedule and present tournaments. It supports common competition formats and provides an administrative UI plus public dashboards for publishing schedules and standings.
Key Features
- Supports single-elimination, round-robin and Swiss formats with multi-stage tournament structures.
- Multiple groups/brackets per stage and configurable tournament builder.
- Drag-and-drop match scheduling (assign courts and reschedule start times).
- Public-facing dashboards that display schedule and rankings, customizable with a logo.
- Team, player and club management with the ability to create multiple clubs and multiple tournaments per club.
- CSV import for bulk teams/players and utilities to create development/demo data.
- Automatic scheduling support for Swiss tournaments (dynamic handling).
- Docker / docker-compose quickstart for running backend, frontend and a Postgres instance.
Use Cases
- Local sports clubs and leagues that need flexible brackets, scheduling and public scoreboards.
- Esports or competitive gaming events requiring multi-stage tournaments and live public dashboards.
- School, university or community competitions that need CSV import and rapid setup for matches and standings.
Limitations and Considerations
- Language selection is automatic based on browser settings; there is no manual language chooser built into the UI as of current sources.
- The public demo provided by the project is ephemeral (demo sessions are intended to expire and demo data is deleted after a short period).
Bracket is a feature-rich, open-source option for organizers who want full control over tournament structure and presentation. It is primarily packaged for self-hosted deployment with Docker and includes documentation and community discussion channels for support.
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