
Minus Games
Self-hosted suite to distribute, run and sync games and save files
47 stars 2 forks last commit first released MIT
Actively maintained
Last commit 28 May 2026.

Minus Games is a self-hosted suite for distributing, running and syncing games from a central home server to client devices. It provides server and client components plus helper apps to discover, update and launch games while keeping game files and save data synchronized.
Key Features
- Modular suite with server, client, GUI, finder and updater components for distribution and orchestration
- Distribute game files from a central server to multiple clients and launch games locally
- Sync save files between devices so non-launcher-managed games keep progress across machines
- Server-side scanning/indexing of designated game folders and endpoints to trigger rescans
- Client-side download, update and run workflows; includes a GUI for easier management
Use Cases
- Keep save files synchronized between a handheld (e.g., Steam Deck) and a desktop for non-store-managed games
- Host a small home-server game library and allow multiple clients to download and run titles locally
- Automate discovery and updates of game files on clients while preserving user saves
Limitations and Considerations
- Designed primarily for home/server LAN environments rather than large-scale CDN deployments
- Project scope is focused on file distribution and sync; advanced access control, multi-tenant features, or large-scale streaming are not core features
Minus Games is a practical tool for hobbyist home-server setups that need reliable distribution and save-file synchronization for games not managed by mainstream launchers. Its modular design supports headless and GUI clients and is suited for personal multi-device workflows.
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