
Word Mastermind
Web-based Wordle/Mastermind word-guessing game
279 stars 120 forks last commit first released MIT
Actively maintained
Last commit 28 May 2026.
Word Mastermind is a web-based clone of Wordle implemented as a Mastermind-style word-guessing game. It provides single-player play with per-letter feedback and supports custom dictionaries and multiple languages.
Key Features
- Word-guessing gameplay with per-letter feedback (correct position, present but misplaced, absent)
- Support for custom dictionary files and multiple languages/dictionaries
- Runs as a Node.js application or as a Docker container for easy deployment
- Client-side keyboard UI that highlights letter statuses across guesses
- Can be played endlessly (no single daily word restriction)
- Lightweight JavaScript/HTML/CSS single-page application
Use Cases
- Self-host a privacy-friendly word game for personal or family use
- Language learning practice using custom dictionaries for target vocabularies
- Demo or teaching tool to illustrate simple web app deployment with Node.js and Docker
Limitations and Considerations
- No built-in user accounts, leaderboards, or persistent game history
- Minimal backend features; primarily a lightweight single-page app without advanced analytics or multiplayer support
- Requires Node.js (v16+) and yarn for local development, or Docker for containerized deployment
Word Mastermind is a compact, easy-to-deploy word puzzle suitable for personal hosting, language practice, or lightweight demos. It emphasizes simplicity, configurable dictionaries, and straightforward deployment via Node.js or Docker.
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